Never demolish roads, because their reconstruction would cost rupees. With the streets, you can fill hidden corners of the map by moving them. This does not simplify the task, because the higher diplomacy values of these buildings require additional residential buildings, but preserving these residential buildings shortens the reconstruction time of the city.īasically, the required diplomacy values can always be reached through canals and alleys, which are all torn down again after the desired unlocking. Sometimes you can leave one or two residential buildings standing, especially if you also rely on Baldachin and Charbagh to achieve the diplomacy values. If a quest or an unlock in the embassy requires high diplomacy values, almost everything in the city has to be demolished each time, especially the goods production buildings. This way, new buildings will become available, which will end the rupee bottleneck, or which will bring additional, free, daily goods. The activation in the embassy has absolute priority.Īlign all activities with it. However, do not let this tempt you to extend the 4-hour interval unnecessarily often. At the beginning of this Cultural Settlement it is completely normal to have the impression that progress is extremely slow.Longer intervals make it more difficult to meet the deadline. Being able to be active in the game every 4 hours is extremely helpful.Two insights are important in this initial phase: The additional bonuses then subsequently facilitate further unlocks in the embassy. Use these tools very selectively, especially making sure to use them to improve the length of alleys and water canals. Occasionally, quests give one or two tools for removing obstacles on purchased expansions. Only in the very advanced game, you will purchase more expensive land expansions. In between, you can buy a land expansion with 5 basmati rice.īasically, in the beginning, you always buy a land expansion if it is available for the price of 5 goods.Īt first, never buy the more expensive expansions, because the production of goods requires rupees and these are scarce. There are also 500 rupees for this quest. Now one of the two rice paddies can be torn down again to make room for a saree weaver. Since we still have enough diplomacy from the 3 alleys, this is possible without any problems. If then after 4 hours the 10 produced rice are collected, the quest is fulfilled and for 5 basmati rice you can then unlock water channels in the embassy. In doing so, weigh the cost of roads well with the yields of 51 rupees every 4 hours.īut roads are always needed and can be moved at will. More residential buildings can be built to bring in more rupees. This first production costs 1,000 rupees each. So we build 2 rice paddies and after building them we produce rice in both for 4 hours. Next, we are supposed to harvest 10 basmati rice. For this second task, there are 500 rupees. So 3 sections gives 72 diplomacy plus a bonus of 30 diplomacy if they are placed correctly. With these it is important to know that alleys only have a bonus if they are built exactly in front of the embassy.Įach section of the alley brings 24 diplomacy. Rupees are extremely scarce in the beginning, even though we get an initial stock of 6,200 rupees at the start of the game. Don’t forget the road connection.Įach road segment costs a whopping 200 rupees. These cost just coins and supplies from the normal city. It should be mentioned that it is possible to move the embassy.ĭepending on the location of the obstacles, this can be helpful, to get, for example, longer canals or alleys with high bonus values in diplomacy.īut this does not change the solution path presented here. Only the additional rewards depend on the observance of the time limit. It should be remembered that this prize is granted in any case. The Mughal Empire is the 5th Cultural Settlement in Forge of Empires and again varies the theme of the Temporary Outpost a bit.įor completing the settlement, the Mughal Temple beckons as a reward. Welcome to our Forge of Empires Mughal Settlement Strategy Guide.
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